Feature — Leagues

The Highest
Level.

Leagues are structured, season-long competition for serious crews. You don't pay to get in — you earn your way through Rep and tournament performance.

Join Early Access 📊 How Rep Works →
Rep Unlocks Everything
Your Rep Determines
What You Can Access.

League access is gated by your Rep tier — not your wallet. Here's exactly what opens up as you climb.

🎣
Rookie
0 – 999 Rep
✓ Open challenges
✓ Catch logging
✓ Join crews
✗ No leagues
✗ No callouts
🐟
Angler
1,000 – 1,399
✓ Local League eligible
✓ Tournament entry
✓ Crew vs Crew
✗ No Regional+
✗ No callouts yet
Deckhand
1,400 – 1,799
✓ Regional League eligible
✓ Profile inspection
✓ View angler intel
✗ No Elite League
✗ No callouts yet
Rep is earned through catches, tournament placements, and callout wins — never purchased.  See the full Rep system →
League Tiers
Four Tiers.
Earn Your Place.

Entry is earned through performance. Your crew's Rep score and tournament results determine if you qualify — there is no way to pay your way in.

📍
Local League
🐟 Angler Rep (1,000+) · 3-7 Members
Local area competition Crew size 3–7 members Entry via Crew Rep threshold Weekly format Good for new crews Builds toward Regional
Format
Weekly
🗺️
Regional League
⚓ Deckhand Rep (1,400+) · Full 7
South Florida region Full fleet required (7/7) All 7 must be Deckhand+ Rep Monthly format Counts toward Elite seeding Crew callouts available
Format
Monthly
Elite League
🦈 Captain Rep (1,800+) · Full 7
National competition Full fleet required (7/7) All 7 must be Captain+ Rep Season-long format ⚔️ Callouts active Top crews earn Championship invite
Format
Season
🏆
Championship
🏆 Legend Rep (2,200+) · Invite Only
Top Elite League crews only Season finale event Biggest recognition Endgame competition Full callout system active Season champion title awarded
Format
Invite Only
Scoring Format
Top 5 of 7
Score.

All 7 members compete but only the top 5 scores count toward the crew total. Your two weakest performances are dropped — rewarding depth without punishing off days.

Counts Toward Total
1
847
✓ Counts
2
791
✓ Counts
3
755
✓ Counts
4
618
✓ Counts
5
580
✓ Counts
Dropped — Doesn't Count
6
340
Dropped
7
198
Dropped
The two lowest scores are dropped automatically. This protects crews from one bad outing while still requiring full participation. Everyone must compete — only the bottom two don't count.
Advanced Feature
The Callout
System

Unlocks at Captain tier (1,800+ Rep) inside league tournaments. The highest risk, highest reward mechanic on the platform.

⚔️
Call Out a Rival
During a league tournament, challenge another crew to a direct battle inside the same event. You both keep competing normally — but your placements are compared head to head. The crew that places higher wins the callout.
Example: You place #8. They place #14. You win the callout.
Win the Callout
+15 Rep  ·  Rival loses –15 Rep
Upset win (lower tier) → +20 Rep
Shown publicly in results feed
Lose the Callout
–15 Rep  ·  Rival gains +15 Rep
Choose your battles carefully.
Anti-farm: diminishing returns after 3x
Build Your Legacy
Earn Your
Spot.

Founding Members get first access when leagues launch. Your Rep starts building from day one.

Claim Your Spot →
Explore Features — In Order
Next: 📊 Rep & Tiers →